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Revisiting Our Three Things Sony Needed To Achieve In 2019

Hey PlayStation nation! As you may know last year we made a few suggestions on what Sony needed to achieve in 2019. As mentioned in our Xbox article, 2019 is almost over so it’s time to look back on those and see what happened! Let’s go!

The First Thing We Said: “Figure out how you are relaying new information.”

How’d They Do?

So PlayStation was at a crossroads with this, and I think they still kind of are. There are two ways we’ve gotten information this year, articles from WIRED and State Of Play’s. State Of Play is the way we all expected to get every bit of Sony knowledge. However, almost every sweet morsel of PlayStation 5 news has been from WIRED magazine. I love how Sony has dispensed PS5 info, but it is a bit confusing.

As for State Of Play, I feel PlayStation hoped to steal Nintendo’s Direct formula and make it work for them. Not sure it worked, but the final one (which we recapped here) felt much better paced. They may finally be figuring it out. Either way, I do expect Sony to be back at E3 this year because PlayStation 5 is way too important to be missing from the show.

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PlayStation did a great job with their final presentation, announcing Resident Evil 3 Remake and teasing Ghost Of Tsushima
(Photo credit to PlayStation)

The Second Thing We Said: “Just release everything.”

How’d They Do?

Well, I made the suggestion folks. I’m sorry Sony didn’t read this, because if they did they straight up ignored it. Of the titles I mentioned, only half released. HALF.

Sony held back the big guns this year so they could go out with a bang. The Last Of Us Part II was finally revealed for February, only to be pushed to May. Ghost Of Tsushima is finally stepping from the shadows, with a new trailer finishing up at The Game Awards. I hope for a release date, but part of me wonders if it’s that far along. It could surprise though.

What did release was somewhat middling. MediEvil was good, but a game that works better as a nostalgia trip than a new title. Death Stranding is amazing to some, but divisive to others. My favorite PlayStation exclusive this year is probably Concrete Genie, which is just incredible (read our review here!). As for poor Days Gone, I still think it was great, but critically was little more than average.

On to next year and several first party titles before or around PS5 I guess.

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Concrete Genie is arguably my favorite PS4 exclusive of 2019
(Photo credit to PlayStation)

The Third Thing We Said: “Continue to broker incredible “second party” offerings”.

How’d They Do?

This one wasn’t as big as last year. That’s of course hard to do considering Marvel’s Spider-Man came out last year and we had multiple great games exclusive to PlayStation. Technically this year was no slouch as Death Stranding is a independent developer. But with next-gen right around the corner I think many developers are already working on their next games.

Could PS5 start off with some killer second party games? Or has Microsoft already grabbed all those studios? We already know one thing, Sony is looking to grab more studios after it’s acquisition of Insomniac Games.

There you are! Did Sony achieve everything you thought they would this year? Are you excited for The Last Of Us Part II and Ghosts Of Tsushima? Maybe you’re just waiting for PlayStation 5? Tell us in the comments below!

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