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‘Walking Dead’ Game Postponed for Consoles

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Amid poor reviews and poor reception for Overkill’s Walking Dead co-op first person shooter on PC, parent company Starbreeze has delayed the console port of the game, seemingly indefinitely.  The game was scheduled for release on X-Box One and Playstation 4 on February 6 2019.  Of course, this follows Starbreeze’s legal and financial troubles, which culminated last December in a raid of their offices by Swedish authorities (Starbreeze is headquartered in Stockholm).  During that raid, one person was arrested and the allegation was made of insider trading.  Starbreeze had also filed for insolvency at the beginning of December.

The game, which features elements of first person shooters, RPGs, action, and survival horror (naturally), is based on the wildly popular Walking Dead TV series, which, itself is based on the comic book of the same name by Robert Kirkman and Charlie Adlard.  Overkill’s The Walking Dead was bogged down by financial decisions by Starbreeze at its release for PCs back in November.  The middling reviews also referenced repetitive gameplay and  lack of a full single player mode.

In a statement obtained by the website Worthplaying, the publisher had this to say:

Starbreeze is currently evaluating and reviewing the performance of the game Overkill’s The Walking Dead on consoles.

Starbreeze has decided to postpone the release date from its original February 2019 date, further information regarding the future release will be announced at a later date.

Console fans will remember Starbreeze best for their game Payday 2, and not for spectacular gameplay or game design.  Their fame is far more dubious, as they promised that that game would not include microtransactions throughout the production and publicity of the game, only to–you guessed it–add in microtransactions.  Needless to say, the gaming community wasn’t having any of it, and lost their collective minds.  Starbreeze did change the microtransactions…to a certain extent.  More important than the fact that they went back on their promises is the fact that when the internet reared up at the slight, Starbreeze simply ignored them, which of course created more fervor.

Clearly, Starbreeze is embattled, which, of course, makes one wonder if we will ever see a console port of  Overkill’s The Walking Dead.  Of course, if we do, one wonders if anyone will care.

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